8/7/2023 0 Comments Mac fontcaseIf I decide to trash these apps, all their data files will still remain on my disk, unless I remove them manually. ![]() You can see it yourself, just open the ~/Library /Application Support folder.įor example, on my Mac I have 1Password and Google Chrome that store over 1 gigabyte of their data, and Fontcase and LittleSnapper databases are also close to 1 GB. While in most cases it’s not a big deal (maybe a few megabytes or less), some applications, like web browsers, may “forget” a gigabyte or two. If you just drag-and-drop an app to the Trash, it will not remove any related data, such as configuration files and databases. However, there is a serious drawback of this approach when it comes to uninstalling the no longer needed apps. It’s so great that on Mac most applications can be installed with a simple drag-and-drop. It may still be worth the trouble for MacBook Air owners, where disk space constraints are especially tight. At the bottom line, stripping binaries does not turn out to be a really big space saver, the typically reported figure being somewhere around a few GBs. Also note that if you update an app, it becomes “unoptimized” again, and you have to repeat the procedure over again.Īs by the Murphy’s law, the apps that cannot be stripped are often the biggest space wasters (take a look at Adobe CS). To work around this, advanced “binary strippers” maintain a regularly updated “don’t-touch-me” list of apps, but it’s still a Russian roulette - odds are that some apps may stop working after such an “optimization”. If such an app finds itself modified, it thinks it has been cracked and quits immediately. It happens because some developers (Adobe, for instance) add integrity checks into their apps as an anti-piracy measure. In the real world we happen to live in a typical picture looks like this: you run a “binary stripper”, it reports saving you lots of disk space, but in a day or two you find out that some of the apps simply no longer work! That sucks. Why not just remove redundant localizations or support for processors you don’t even have? That shouldn’t be too hard, right? ![]() That also has a cost of extra space being taken by data you don’t really need. In addition to that, most Mac applications are localized, so a single application can be used by, say, both English and German users. These applications contain two versions of the same app and you’ll likely never ever need one of them. In order to support both architectures many developers distribute their applications as universal binaries, also known as “fat binaries”. As you may know Apple has switched from PowerPC processors to Intel a few years ago, but there’re still lots of old Macs with PowerPC processors. There is a way to nearly half the space occupied by the apps (not games, unfortunately :D). ![]() Loving Steam games? Then add about 9 GB for Team Fortress 2, 8 GB for Left4Dead and 2 GB for Killing Floor or Portal and so on and so forth. And these are just daily use apps like iTunes (150 MB) or iPhoto (330 MB). Look at the /Applications folder and you’ll see that many Mac apps are sized 100-500 MB. Let’s see what you can do about this… Huge apps and fat binaries Gigabytes of movies, music, ever-growing picture archives and other “needful things” easily get out of control, especially if you use your Mac for editing movies, making music or simply download lots of data from torrents the web. ![]() No matter how large is your hard disk, sooner or later you’ll run out of space.
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